IN THIS ISSUE:
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AMD and Rogue Wave Collaborate to Advance Parallel Computing Efforts in Financial Services Industry
 Rogue Wave will work with AMD to enhance the processing power of specialized applications in the financial services industry. Using the Rogue Wave® Hydra product suite, the companies seek to provide new solutions to help AMD customers further expand their parallel computing strategies.
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RapidMind's Multi-Core Development Platform now supports AMD FireStream™ and ATI Radeon™
RapidMind's Multi-Core Development Platform now supports the AMD FireStream™ 9170 and ATI Radeon™ HD 3870 graphics processor units (GPU) from AMD, enabling RapidMind platform users to automatically gain the benefits of the latest ATI technology without having to update their software. The AMD FireStream 9170 is the industry's first double-precision floating point capable GPU, making it ideal for the most demanding compute intensive, data-parallel tasks, such as scientific computing, broadcast encoding, 3D visualization, and financial analytics.
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Just Released: GPU ShaderAnalyzer (GSA) v1.42
GPU ShaderAnalyzer is a tool for analyzing the performance of pixel and vertex shaders on ATI Radeon graphics cards. It gives you accurate performance estimates for your shaders and even allows you to view disassembly of the generated hardware shader. New in version 1.42 is support for Catalyst™ driver versions 7.2 to 8.5, CAL version 1.1, and more.
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Profiling your Microsoft® Windows® code with AMD CodeAnalyst™ just got easier
AMD CodeAnalyst™ is a suite of powerful tools that analyzes software performance for all x86 processors and gives specific insight about code execution on AMD processors. With the release of CodeAnalyst 2.8 beta, it will be easier than ever to profile your code because CodeAnalyst 2.8 integrates into Microsoft Visual Studio® 2008.
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New Open Source Project - SSEPlus
Check out the SSEPlus open source project initiated by AMD to help developers write high performing SSE code. The SSEPlus library simplifies SIMD development through optimized emulation of SSE instructions, CPUID wrappers, and fast versions of key SIMD algorithms. SSEPlus is available under the Apache v2.0 license.
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Hints for Second Life Treasure Hunt - You Could Win an AMD Spider PC
- Here are a few tips to find all the game stations in the Second Annual AMD Treasure Hunt Game in Second Life (shhh, don't tell anyone!).
- The first game station is also the treasure hunt's billboard, which is just steps away from the island's teleport hub. Click on that billboard to get started.
- Become familiar with the Second Life mini-map and full map. Some of the clues require you to triangulate a station's location based upon Second Life's X/Y/Z grid coordinates. (X = east/west, Y = north/south, Z = elevation)
- Be sure to turn your sound on - one of the clues requires that you listen for a certain ambient sound to find the stations.
Best of luck!
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Upcoming Sponsored Events
- Linux Symposium 2008
July 23-26: Ottawa, Canada
- Microsoft Professional Developers Conference (PDC) 2008
October 27-30: Los Angeles See all Events
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